The Forsaken – primordial mage-lords who made pacts with things beyond the rim of creation – were sealed into a ceaseless, ageless slumber eons ago during the sorcery wars. Now, their sleep grows restless and troubled, and the thirteen signs and omens the holy texts claim will presage their awakening have begin to come to pass. Trees grow crooked and bend, seven nations have fallen to the hand of one, and a crimson fire rained from the sky for three days and three nights over the town of Akrenstone. The fourth sign is a great goblin horde boiling forth from the bowels of the Earth to overwhelm a good king, and to preempt this many would-be adventurers are making the long and harsh journey to war-torn Mohandi, which holds the one known entrance to the labyrinthine underground citadel known as the Goblin Caves.
In order to win Incursion, you must create a character and advance him (or her) from 1st to 11th level, accumulating enough class abilities and magical items to be able to delve down to the tenth and final level of the Goblin Caves, wherein can be found the fortress of Murgash, the Goblin King. Slay Murgash, and the hordes of goblinoids will disperse on their own. Fail, and they will boil across the surface of Therya like a plague upon the land. Even should you succeed, you must escape with your life and return to the surface world. Do these things and you will receive the fame and glory of a hero of legend, but beware! Rumors claim Murgash is dealing with things far fouler then just goblinoids in the shadowed caverns deep beneath the stone…
Incursion plays significantly differently then existing roguelikes, and it's recommended that players have some experience with at least one other roguelike game before trying Incursion. Beyond this, some basic recommendations include playing a physically tough character to get a handle on the game before adventuring into the more nuanced classes. Orcs, lizardmen, dwarves, druids, rangers and paladins all make ideal choices for a new player. Halflings begin with a lot of food, which can be useful to a newbie who finds they keep running out due to resting frequently.
It is wise to map out a single level fully before diving lower, and ideally a character's level should equal or exceed the dungeon level he's currently in. Note that in Incursion, 'scumming' serves very little purpose; good items are only generated at the same time as new dungeon levels.
Homepage
Category: RPG/Rogue
License: Freeware
Hardware Requirement:
Singleplayer: Yes
Multiplayer: No
Demo: Free
Installation Guide: Ubuntu 64-bit Guide
Ubuntu Package: None